About NoxScore

Global Noxscore Grading
Noxscore Grading in India
Noxscore Grading of Gaming

YouTube Channels with Similar Grade in Noxscore

InfoCategoriesCountry/RegionSubsAvg.Views Nox Score
Infinite World Infinite World Science & Technology Education United States
382K -0.26%
1M
GCN GCN Gaming United States
382K
317.35K
Il China Il China Gaming Italy
382K
20.45K
Ocean x KungFu Ocean x KungFu Entertainment Music United States
381K
30.7K
Vignesh Ojha Vignesh Ojha Gaming India
381K -0.26%
107.7K
LaFamilia Peluche LaFamilia Peluche Comedy Others
381K 0.79%
6.72M
VYPERR VYPERR Music Others
381K -0.26%
466.7K
El Terror Toca Tu Puerta El Terror Toca Tu Puerta Entertainment Mexico
381K
51K 0.30%
FIGHT AREA FIGHT AREA Film & Animation United States
381K 0.26%
6.5K 0.03%
Imam Joming Imam Joming Entertainment Indonesia
380K
2.64K

Standard of Grading about Noxscore

Subs&Channel growth(35% of Total Scoring Mechanism)

The more subs and video views you gain, the higher the score.
The faster your channel grows during the last 30 days,the higher the score.

Video updated frequency(15% of Total Scoring Mechanism)

We evaluate this factor based on the videos during the last 3 months, The updated frequency of the video is more stable and the score is higher.
It is recommended to release 3-5 videos per week. If you don’t released any video within 3 months, the score will be very low.

Video performance(35% of Total Scoring Mechanism)

We evaluate this factor based on the videos during the last 3 months,and calculate the ratio of the subs and per video views.the higher the ratio,the higher the score.

Engagement Rate(10% of Total Scoring Mechanism)

We comprehensively calculate the ratio of the comments,likes and views of the video; the higher the ratio, the higher the engagement rate and the higher the score will be.

Social media abundance(5% of Total Scoring Mechanism)

Social media like Instagram、twitter、facebook,etc,will be beneficial to share and spread. You have more kind of social media account,the score will be higher.
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