Early FromSoft is always fun. You know you're about to walk into omegahell, but you hold tight to optimism because you also know that Lost Kingdoms II is one of the very greatest GameCube games, and it isn't a question. Otogi: Myth of Demons and its sequel, Otogi: Immortal Warriors were surprising plays - raw fidelity, clean presentation, and a dark internal history underpinning the entire adventure. It's worth a look.
What I didn't expect was FromSoft's intentional, cross-medium alignment to the very body of literature that informed the Otogi games. They're flashy and fun, but they seethe with a frustration for the circumstances under which they were created, and exist as artifacts of rapid dev cycles. Ultimately, they stand for exactly what FromSoft did prior to the Dark Souls blowup: games for the people.
COME CHILL: https://www.patreon.com/kbash https://bsky.app/profile/kbash.bsky.social
Additional Sampled Footage and Sources: https://www.youtube.com/watch?v=OR9hfZnZQc8 (footage I lost during recording) https://www.youtube.com/watch?v=4N1jr8Y3zxk&list=PL9CmdR1Zq4lHDL63bITZT-RRVLtC7uOoE (for a bit footage in 2)
Music: both Otogi soundtracks. A few pieces from Fable, Napple Tale, Nioh 2, Sonic Adventure 2, Trials of Mana, F-Zero, Castlevania etc. I'll update with a list if you bug me on social media.
0:00 Britney Spears and XBox 3:20 Myth of Demons 24:42 Immortal Warriors 42:29 Otogi, FromSoft, and The Japanese Literary Canon
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